namespace ActorSystem
{
    /// <summary>
    /// 普通属性 --常用属性
    /// </summary>
    public class NormalProperty : PropertyBase
    {
        public int Health = 100;
        public int HealthMax = 100;
        public int Damage = 20;
        public float MoveSpeed = 6f;
        public float AttackSpeed = 1f;
        public bool IsDeath => Health <= 0;
    }
}